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May 01, 2026

Back to the Drawing Board

After the beta, we asked ourselves another hundred questions.

#rebuild#vision
March 01, 2026

Multi Pilot Operation

One flies. One manages. Same idea — applied to running a beta.

#origin
February 20, 2026

Waiting for Review

Version 1.16 was ready. The App Store wasn't — for eight days.

#Appstore
February 04, 2026

Be Yourself, Up There

Version 1.10, 30th build, and the day players finally got a face in FlyQuest.

#design
January 10, 2026

The Quiet Weeks

Three auth systems, 150 scripts to refactor, and the strange weeks where progress stops feeling like progress.

#dev
November 20, 2025

Meet Foxtrot

Chasing the right design, finding the FlyQuest blue, and meeting a blue fox in a pilot uniform.

#design
October 02, 2025

Multi or Solo??

Our original multiplayer idea didn't land. How a much quieter feature — Solo Quest — saved the project.

#origin
September 15, 2025

FlyQuest

Choosing a platform, a stack, a name, two colors. Where the project stops being just an idea and starts having a shape.

#origin
May 15, 2025

Gargantua

It started at a restaurant. How an idea for an ATPL study app turned into Gargantua — too big to ignore.

#origin
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